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LOS ANGELES STUDIO
<for Sonic Farm Mastering Information click here> |
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| Sonic Farm Control Room <click here to view more photos> |
Why are all digital studios not created equal? |
1. We start with the acoustics: our studio and control rooms are treated for 2/3 diffusion and 1/3 absorption. There are no standing waves producing slap back echoes, ringing or boominess. Bass traps effectively soak up any excessive bass build-up. Drums sound huge and transparent, acoustic guitars crisp and open, vocals present and balanced, electric guitars juicy and punchy.
2. We use tube preamps and processors to warm up the sound before the digital conversion. The A to D converters are WZ-AD96, the same as The Mastering Lab and Bill Schnee use. We recently added a Lynx Aurora 16 AD-DA convertor, which has won many audio magazine awards.
3. Many home studios use cheap audio cards with jittery clocks, resulting in muddy, uninspiring or harsh recordings. We use high end Lynx AES16 cards that surpass even the "industry standard" Pro Tools HD. Two Yamaha 02R96 digital mixing boards provide the highest sound quality. In addition, we are starting to mix in the analog domain with the Neve 8816 board for that famous Neve sound.
4. Our main DAW software is Logic Audio Platinum. We have others, too, but we think Logic sounds the best.
5. Last but not least is our huge experience in music production, recording, mixing and mastering.
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| Sonic Farm Studio Equipment List |
- Mac Dual G5 2.5 GHz with 2 Lynx AES16 cards (32 dig i/o's) and
Logic Audio software w/ full-blown AU plugins/instruments
- PC Pentium 4/3.4GHz w/ Scope and Pulsar II Creamware cards,
capable of up to 96Khz SR, 32 ADAT lightpipe +2 AES EBU i/o's
- Full blown VST plugins, 200 GB of samples
- Panasonic WZAD-96 8ch. A to D converter ("Sounds better
than Apogee", Bill Schnee and Doug Sax of Mastering Lab)
- Lynx Aurora 16 AD-DA converter
- Logic Pro (Core Audio) or Pro-tools compatible OMF format
- Edirol UM-880 Midi interface
- M-Audio Midisport 8x8/s Midi interface
- Aphex 1100 Thermionics dual Mike preamp w/digital out
- 2 Distressors w/British mod and St. image link mods
- Demeter VTMP-2b dual tube mic pre
- ART Pro VLA dual tube optical compressor, ART Dual Tube EQ
- Joe Meek Twin Q cs dual mic pre, compressor and EQ
- Behringer Tube Series T1953 Ultragain Mic Pre and T1954 Ultrafex Exciter
Mic's: Audio-technica AT4060 (tube), AT4050 CM5, AT4041 (2), ADT, AKG 451, D112, Crown C700, Royer R-121 (2), Shure Beta 52, SM57(2), SM7, Sennheiser MD421 (5), MD441, Rode NT3 (2), Studio Projects B1 (2), Yamaha Subkick
- Yamaha 02R96 digital console (2), 56 inputs each, full automation, motorized faders. 32 A/D converter inputs
- Neve 8816 analog mixing board
- JBL LSR28P active monitors
- Rane ME15B dual graphic EQ
- Rane DC24 Dynamic controller
- Kawai EQ8 8 fold Parametric EQ
- Sony A7 DAT recorder
- Full MIDI setup (Akai S3200, Kurzweil K2000, Roland D70, D550, Yamaha TG77, Korg M1R, Trinity Rack
- Guitars (2 Acoustic(Takamine, Larivee), 8 Electric, 6&12 string, E-bow, 2 bass), Mandolin
- 5 Tube Amps (Top Hat Emplexador, VHT Pitbull 45, Fender Blues DeLuxe, '65 DeLuxe Reverb, Randall RM100))
Adrenalinn II, Various pedals

Sonic Farm Main Tracking Room (East) |

Sonic Farm Main Tracking Room (West) |
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Mastering is probably the most misunderstood of all audio processes. The correct term is actually "pre-mastering", i.e. the process of preparing audio for reproduction. The CD manufacturer actually uses the pre-master to create a glass master, and then a metal master disc, which in turn is used for all replication.
To finalize audio for replication (let's adopt the common term "mastering" from now on), we use a chain of several high-end digital mastering tools. We convert all files to 32 bit 96 KHz before we master them. This increases the processing precision even though the final CD of course has to be in 16bit 44.1KHz. We accommodate sample rates between 44.1 and 192 KHz, 16, 24 or 32 bit.
We do not convert to analog to master on outboard analog gear. (Analog recordings do sound more natural, but this has to be done in the recording and/or mixing process. Please note: mastering will not clean up a muddy recording or a bad mix.) While some people argue that analog mastering yields more "warmth" and transparency, we tend to disagree. Many of the most expensive mastering studios that have the option to master analog or digitally choose to master entirely in the digital domain. Our mastering process preserves the dynamics of the mix, smoothes out frequency imbalances, adds silkiness, presence or fatness when needed, and increases the subjective loudness dramatically.
We recently compared some of our own tracks to the U2 masters, done on a much higher budget, and frankly, there is not much if any quality difference. The correct loudness is present in our mastered tracks, the punch, the transparency, no squashed dynamics. You can always tell a bad mastering by a squashed or eaten-up kick drum. You wil not find these issues with Sonic Farm mastering.
If you listen carefully to the mastering comparison file below, you will detect a broadband compressor behavior in some of the U2 recordings (especially in the loud, punchy songs). You can feel the music pump, or change loudness rapidly. On Sonic Farm masters, a multi-band Compressor is used, so there is no pumping. This kind of compressor is avoided by a lot of mastering engineers because it is so hard to set up properly. One needs a pair of golden ears in order to preserve and enhance the prooper frequency response of the original recording.
Last, but not least, when you mix your songs, always allow a little more dynamics than desired in the final version. Mastering will reduce loud peaks and spikes somewhat (this applies to the kick drum in particular) and also tends to make soft passages louder (although the latter can be controlled). Beware not to make one instrument or track stand out as being louder, brighter, fatter, bassier or thinner than the rest of instruments. Correcting a track that is standing out invariably results in creating an imbalance with the other tracks. For example correcting a vocal track that is too bright by bringing down the high frequency will turn a good hi-hat into a dull one. Or correcting a very deep and loud bass guitar would make everything else on the track sound too thin.
Sonic Farm Mastering can prepare your recordings for final replication with it's broad range of experience. Our results have proven to be successful on the many projects that we have mastered. To master, we need your mix song files in any format (AIFF, Wav, SDII, etc) at any resolution and sample rate up to 192KHz.
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